Soul Devourer Chapter 8 Episode 16 — The Unhealable Edge and the Purple Elixir
The Dungeon Boss,〈Rancor King〉Khryseion Aor had been defeated.
I immediately checked the details of the newly acquired Unique Skills.
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【Sword Requiem】
- Deploys a special area where Divine Swords are buried;
- The Divine Swords within the domain can be freely manipulated using nothing but the skill-user’s will.
【Malefic Edge】
- Adds an『Unhealable』curse(effect) to the skill-user’s sword strikes and slashes;
- Unless using a Unique Skill or Divine Artifact, wounds at the laceration site cannot be healed.
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First,【Sword Requiem】.
It’s a domain-type skill that deploys a unique environment.
Those golden swords that had been driven deep into the ground apparently were Divine Artifacts, and what’s more, they could be manipulated freely simply through the will of the user.
Something similar can be done with【Armor Create】, but when it comes to intuitive control, this one is probably the superior version.
Next,【Malefic Edge】.
The power of "unhealing" dwells within my sword strikes and slashes.
Among the Divine Artifacts I currently possess, only《Sköfnung》has the『Unhealable』effect.
But with this skill, every weapon I wield and every slash I unleash will be imbued with the『Unhealable』effect.
It’s simply powerful.
Unless one possesses a Unique Skill with a healing effect like【Aegis】, or an item capable of nullifying the effects of Divine Artifacts like《Orb of Abrogation》, wounds absolutely cannot be healed.
Its compatibility with【Zero Sever • Oblivion Edge】integrated into【Skanda】and【Zero Draw • Atomic Oblivion】, is also nothing short of perfect.
Having finished checking the details of the Unique Skills, I moved on to checking the dungeon-clear rewards.
The once-glittering corpse of Khryseion Aor turned into particles of light and dissolved into the air, while a lavish treasure chest emerged from a rift in space.
When I opened the lid, mixed in with Boss materials such as magic stones, golden dragon scales, and glass bottles filled with dragon blood; was a small vial filled with a poisonous-looking liquid.
I picked up the vial and activated【Appraisal】.
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《Elixir of Eternal Prime》
・Type: Consumable Item
・Effects:
① Permanently fixes the body’s age at its physical prime;
② Once consumed, it fully restores Magic Power, and recovers fatigue, injuries and illnesses, once per day.
・Rank: Mythical
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“…It’s finally here, the Elixir of Eternal Youth.”
Having undergone racial evolution, my lifespan and organ functions had been enhanced. Even so, aging would eventually come for me.
But with this Divine Elixir, I would never have to worry about aging for the rest of my life. I could remain active until the day I died.
Among all the dungeon-clear rewards I had obtained so far, this was undoubtedly one of the best.
Furthermore, although it had an effect limit, it also came with the ability to completely restore my condition per day.
I had【Fatigue Immunity】integrated into【Skanda】, as well as【Regeneration】and【Instant Regeneration】integrated into【Aegis】, so fatigue and injuries were hardly a problem for me.
That meant the benefits to me were limited to recovering Magic Power and illnesses.
Though, considering my abundant Magic Power and enhanced organ functions, even those two might not be particularly pressing benefits.
With that thought lingering in the back of my mind, I opened the vial and downed it in one gulp.
“All right. Then, I suppose I’ll go report to Jin-san.”
I stored the boss materials in the《Magic Pouch》and headed toward the return magic circle with Samael and the others.
My field of vision was instantly overwritten, and I returned to the surface.
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E/N:
Inching closer to God-hood.
Stay tuned!
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