Soul Devourer Chapter 4 Episode 56 — Attacks That Fall Short
Relocating the position of magic. Instantaneous movement. And even forcibly relocating others.
Wang Haoran’s Unique Skill was a perfectly combat-specialized ability that combined offense and defense.
The word “cheat” suited it better than anything else.
No matter how many spells I launched from long range, it was meaningless. The moment they were cast, their coordinates were rewritten by Haoran’s skill and returned to me exactly as they were.
And in close combat, the moment I moved, either Haoran would teleport… or I would be teleported.
My attacks simply wouldn’t reach him.
It felt like fighting a mirage.
Haoran himself wasn’t the threat.
But his Unique Skill alone had completely sealed every one of my offensive options.
Considering its troublesome nature, its danger, and its rarity…
It was a skill I wanted desperately.
Still, repeating simple attacks would lead nowhere. Then I’d have to break him from another angle.
“【Composite Magic】«Senpuu • Whirlwind» • «Moudoku • Deadly Poison»”
Into a whirlwind generated with【Wind Magic】in my palm, I infused【Debuff Magic】, «Deadly Poison».
A vortex of “toxic wind”, capable of killing instantly upon inhalation, began swirling around Haoran and me.
My own magic would not harm me.
And with Intelligence exceeding ten thousand, the poison I generated should have been impossible for Haoran to endure.
Now then… how would he respond…?
“…Hm?”
Haoran did not move.
He simply stood there calmly.
No clawing at his throat. No disrupted breathing.
Strange.
With Haoran’s spirit and【Toxin Resistance】, he should not have been able to withstand this.
Which left two possibilities.
One: Some form of skill-based resistance.
But that seemed unlikely. Haoran’s Unique Skill had already been identified as teleportation-type, and ordinary skills did not provide further mitigation beyond poison resistance.
Two (extremely unlikely, but possible): Possession of two Unique Skills. Yet no such precedent had ever existed.
The odds were near zero.
Which left only one explanation.
The special effects of Legendary or Mythical-grade equipment.
I had not yet obtained Mythical-grade equipment of that sort myself, but gear capable of mitigating status ailments would not be strange.
The question was whether it nullified only poison, or status ailments in general.
I needed to confirm that.
“【Parallel Casting】«Fushoku • Corrosion» • «Akumu •Nightmare» • «Mahi •Paralyze» • «Konran • Confusion» • «Moumoku •Blindness» • «Sekika • Petrification»”
Six status ailments were unleashed at once, probing the limits of Haoran’s resistances.
But…
There was not the slightest change in his body.
“…Tch. So all status ailments are already covered.”
Haoran wasn’t the type like me who could endlessly acquire skills.
With limited skill points, it would be difficult to gather complete resistance skills.
Which meant he was compensating with equipment or items.
Even so, obtaining gear that completely nullified status ailments would normally be almost impossible.
The fact that he possessed such equipment was itself proof of his standing as〘Hunting King • Regalia〙.
…In that case, there’s no immediate breakthrough. I’ll have to drag this into a battle of endurance.
Haoran’s physical abilities and Mythical-grade weapon could not deliver a decisive blow to me.
Meanwhile, I could kill him in a single strike… if it landed.
But it didn’t.
The result; total stalemate.
Which of us would break it first?
A gust of wind swept between us, carrying a moment of silence across the battlefield.
The next instant, the battlefield moved once more.
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E/N:
Has to be some Mythical-grade accessory, right?
Stay tuned!
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Check out my other translation -
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