Soul Devourer Chapter 1 Episode 75 — Status with Detailed Explanation for Volume/Chapter 1
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Name: Matsubara YuitoGender: Male
Age: 18
Level 55
Titles
»〘Lone Conqueror〙
• A title granted to one who solo-defeats a C-rank dungeon boss;
• When fighting solo, all stats × 1.5
»〘Giant Slayer〙
• A title granted to one who solo-defeats a boss at least 10 levels higher than themselves;
• When fighting opponents (including non-monsters) with a level gap of 10 or more, all stats × 1.5
»〘Serial Killer〙
• A title granted to a person who has killed ten humans;
• Heightens sensitivity to murderous intent and triggers an Urge to Kill;
• The killing urge does not subside until the one who bears murderous intent is killed;
• When fighting humans, all stats × 1.2
»〘Dragon Slayer〙
• A title granted to those truly strong enough to solo defeat Dragons, the highest class of monsters as well as dragon-type monsters;
• When fighting dragon-type monsters, all stats × 1.5
Stats
・Magic Power: 4,765 (189 + 4,516 + 60)
・Strength: 4,602 (189 + 4,293 + 120)
・Stamina: 5,940 (184 + 5,756)
・Agility: 4,482 (189 + 4,193 + 100)
・Intelligence: 4,917 (189 + 4,857 + 60)
・Spirit: 6,661 (184 + 6,621 + 40)
・Dexterity: 4,745 (184 + 4,421 + 140)
・Luck: 5,210 (189 + 5,021)
Job —〔High Assassin〕
• An advanced class unlocked at【Stealth】Lv.7;
• Grants +2 to【Stealth】skill level.
Skill Points
Remaining: 0
Unique Skill —【Soul Eater】
«Effect»
① Adds 10% of each of the eight core stats of the target to skill-holders stats;
② Transfers all skills possessed by the target to skill-holder.
«Condition»
Defeat a monster or kill a human.
Skills
«Magic-type»
・【Fire Magic】Lv.9
- Can cast single-target and wide-area fire magic-system spells.
Magic +9, Intelligence +9
・【Water Magic】Lv.7
- Can cast single-target and wide-area water magic-system spells.
Magic +7, Intelligence +7
・【Earth Magic】Lv.7
- Can cast single-target and wide-area earth magic-system spells.
Magic +7, Stamina +7
・【Wind Magic】Lv.7
- Can cast single-target and wide-area wind magic-system spells.
Magic +7, Agility +7
«Combat-type»
・【Swordmanship】Lv.7
- Increases proficiency with short and long swords;
- Grants attack/defense corrections.
Strength +7, Dexterity +7
・【Axemanship】Lv.3
- Increases proficiency with one-handed and two-handed axes;
- Grants attack/defense corrections.
Strength +3, Dexterity +3
・【Martial Arts】Lv.6
- Enhances bare-handed strikes and kicks;
- Grants correction to hand-to-hand combat.
Strength +6
・【Covert Strike】Lv.6
- When striking from outside the target’s awareness, temporarily multiplies Strength and Dexterity × 1.3
Strength +6, Dexterity +6
・【Bowmanship】Lv.4
- Increases proficiency with short and long bows;
- Improves range and accuracy.
Dexterity +4, Luck +4
・【Shieldmanship】Lv.7
- Increases proficiency with round and kite shields;
- Improves defense.
Stamina +7, Dexterity +7
・【Physical Boost】Lv.6
- Temporarily multiplies Strength, Stamina, and Agility × 1.6
Duration: 6 minutes.
Strength +6, Stamina +6, Agility +6
・【Ki Surge】Lv.6
- Consciously taking a deep breath harden muscles, boosts offense, defense, and explosiveness.
- Aids skill【Impulse】.
Strength +6, Stamina +6, Agility +6
・【Kigong Arts】Lv.6
- Circulates combative Ki throughout the body to toughen the physique.
Stamina +6
・【Impulse】Lv.6
- Delivers explosive Ki force towards a target using minimal, optimal motion;
- Is usually aided by【Ki Surge】.
Strength +6
«Perception-type»
・【Presence Detection】Lv.9
- Detects presence of monsters or humans via their movement.
Effective radius: 45 meters. (Skill Lv. × 5)
Luck +9
・【Mana Detection】Lv.9
- Detects mana held by monsters or humans.
Effective radius: 45 meters. (Skill Lv. × 5)
Luck +9
«Enhancement-type»
・【Fire Magic Enhancement】Lv.9
- Fire Magic spells’ power = Intelligence × 1.9
Intelligence +9
・【Water Magic Enhancement】Lv.7
- Water Magic spells’ power = Intelligence × 1.7
Intelligence +7
・【Earth Magic Enhancement】Lv.7
- Earth Magic spells’ power = Intelligence × 1.7
Intelligence +7
・【Wind Magic Enhancement】Lv.7
- Wind Magic spells’ power = Intelligence × 1.7
Intelligence +7
・【Slash Enhancement】Lv.7
- Slash damage = Strength × 1.7
Strength +7
・【Impact Enhancement】Lv.6
- Impact damage = Strength × 1.6
Strength +6
«Resistance-type»
・【Impact Resistance】Lv.9
- Reduces impact damage taken by 45%.
Stamina +9
・【Slash Resistance】Lv.9
- Reduces cut damage taken by 45%.
Stamina +9
・【Pierce Resistance】Lv.9
- Reduces piercing damage taken by 45%.
Stamina +9
・【Fire Magic Resistance】Lv.9
- Reduces fire magic damage taken by 45%.
Spirit +9
・【Water Magic Resistance】Lv.9
- Reduces water magic damage taken by 45%.
Spirit +9
・【Earth Magic Resistance】Lv.9
- Reduces earth magic damage taken by 45%.
Spirit +9
・【Wind Magic Resistance】Lv.9
- Reduces wind magic damage taken by 45%.
Spirit +9
・【Ice Magic Resistance】Lv.9
- Reduces ice magic damage taken by 45%.
Spirit +9
・【Lightning Magic Resistance】Lv.9
- Reduces lightning magic damage taken by 45%.
Spirit +9
・【Toxin Resistance】Lv.7
- Reduces continuous damage from strong poison by 35%.
Stamina +7
・【Scorch Resistance】Lv.9
- Reduces environmental heat effects by 45%.
Spirit +9
«Support-type»
・【Subterfuge】Lv.10 (MAX)
- Completely nullifies【Discrenment】.
Luck +10
・【Presence Concealment】Lv.9
- Nullifies【Presence Detection】Lv.9 or below.
Luck +9
・【Mana Concealment】Lv.9
- Nullifies【Mana Detection】Lv.9 or below.
Luck +9
・【Stealth】Lv.8
- Obfuscates body temperature, scent, footsteps, and appearance.
Duration: 8 seconds.
Luck +8
・【Telescopic Vision】Lv.9
- Resolutes distant vision.
Effective range: 90 meters.
Luck +9
・【Mana Control】Lv.9
- Improves mana handling and circulation;
- Reduces spell casting consumption by 45%.
Magic +9, Dexterity +9
・【Discernment】Lv.5
- Reveals the stats of the target (target must be animate);
- Nullifies【Subterfuge】Lv.4 or below.
Luck +5
(E/N: Author did not mention a single point of explanation except for the last point given above. This is what is the problem with the writing. Smh… Forgive me for adding my own extra points.)
・【Taunt】Lv.4
- Aggros attention of surrounding monsters or humans on skill-holder.
Effective radius: 20 meters.
Luck +4
・【Intimidation】Lv.9
- Instills dread in target, potentially rendering them immobile;
- When the difference in Spirit value between skill-holder and the target reaches a threshold, with skill-holder having greater stat, the target faints;
- Single target.
Spirit +9
・【Sovereign Aura】Lv.8
- An AOE form of【Intimidation】.
Effective radius: 40 meters.
Spirit +8
※ Unlock condition:【Intimidation】Lv.5
(E/N: As you all may have noticed, in Episode 72, Intimidation and Sovereign Aura were classified under Combat-type yet now, the Author classifies it under Support-type. I'll be following this version from this point. Please note.)
«Monster-type»
・【Clubmanship】Lv.3
- Increases proficiency with blunt weapons;
- Grants attack/defense corrections.
Strength +3, Dexterity +3
・【Odor Sense】Lv.9
- Detects body odor of monsters or others.
Effective radius: 45 meters.
Luck +9
・【Roar】Lv.5
- Helps generate a great war-cry to intimidate foes, multi-target;
- When Spirit difference reaches a threshold, targets may faint.
Effective radius: 25 meters.
Spirit +5
・【Vital Sense】Lv.7
- Detects vitality of monsters or others.
Effective radius: 35 meters.
Luck +7
・【Scythemanship】Lv.5
- Increases proficiency with sickles and saw-scythes;
- Grants attack/defense corrections.
Strength +5, Dexterity +5
・【Noise Sense】Lv.9
- Detects footsteps of monsters or others.
Effective radius: 45 meters.
Luck +9
・【Regeneration】Lv.6
- Regenerates wounds and missing parts;
- Regeneration rate increases with level.
Agility +6
・【Necromancy】 Lv.7
- Summons undead or resurrects the killed as the dead.
Magic +7, Intelligence +7
・【Dullsight】Lv.7
- Emits a magical gaze that debuffs enemy stats.
Weakening amount: 7% of the target stats.
(E/N: And here I thought it debuffs enemy eyesight or gives them Myopia! 🤣)
・【Flight】Lv.9
- Freely fly in the sky; (E/N: I believe I can fly~ 🤣)
- Flight speed increases with level.
Agility +9
・【Azure Inferno】Lv.8
- Converts skill-holder's flames (E/N: Hopefully from Fire Magic) into blue flames;
- Higher levels raise flame temperature.
Intelligence +8
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Equipment List (Effects show only upon equipping)
» Weapons
《Goblin King Greatsword》
・Type: Greatsword
・Effects:
① +30% damage;
② Strength +30, Dexterity +30
・Rank: Rare
・Condition: Normal
《Death Venom Fangs of the Centipede King》
・Type: Twin Daggers
・Effects:
① Instantly kills with a powerful paralytic toxin
② Agility +60, Dexterity +60
・Rank: Legendary
・Condition: Normal
《Balmung》
・Type: Longsword
・Effects:
① Amplifies Dragon-slaying
② Indestructibility
③ Strength +80, Dexterity +80
・Rank: Mythical (Gods)
・Condition: Good
» Robe
《Hermit’s Robe》
・Type: Robe
・Effect:
① Recognition suppression
・Rank: Rare
・Condition: Normal
《Retroreflective Robe》
・Type: Robe
・Effects:
① Amplifies Camouflage
② Agility +40, Spirit +40
・Rank: Ancient
・Condition: Good
» Accessories
《Ring of the Undying Sage》
・Type: Ring
・Effects:
① Stores data of monsters made undead by【Necromancy】and allows re-summoning without mana consumption;
② Magic +60, Intelligence +60
・Rank: Legendary
・Condition: Good
» Armor
《High Ogre Gauntlets》
・Type: Gauntlets
・Effects:
① +20% damage
② Strength +20
・Rank: Rare
・Condition: Normal
《High Ogre Greaves》
・Type: Greaves
・Effects:
① +20% damage
② Strength +20
・Rank: Rare
・Condition: Normal
» Items
《Magic Pouch》
・Type: Waist Pouch
・Effects:
① Storage capacity = 1,000,000,000 m³ (1 trillion litres or 1 billion kilolitres)
② No time decay; stored items do not deteriorate
・Rank: Legendary
・Condition: Good
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E/N:
If you guys notice any difference, disparity, mistakes, anything! Please, let me know or my pseudo-ADHD won't let me sleep!
Stay tuned for the next thrilling Volume/Chapter!
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Thanks for the chapter
ReplyDeleteWhy, thank you, my good Sire/Madame!
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